package org.lmind.arena.srd35.game;

import org.lmind.arena.srd35.Creature;

public class CombatProperty {
	
	private int x;
	
	private int y;
	
	private int initiativeCheck;
	
	private Creature creature;

	public int getX() {
		return x;
	}

	public void setX(int x) {
		this.x = x;
	}

	public int getY() {
		return y;
	}

	public void setY(int y) {
		this.y = y;
	}

	public int getInitiativeCheck() {
		return initiativeCheck;
	}

	public void setInitiativeCheck(int initiativeCheck) {
		this.initiativeCheck = initiativeCheck;
	}

	public Creature getCreature() {
		return creature;
	}

	public void setCreature(Creature creature) {
		this.creature = creature;
	}
}
